Best Multiplayer games of 2017
Gaming has its roots in players playing against each other in arcades. Whether by directly facing off or just trying to beat each other’s high scores. So, of course, multiplayer is a hugely integral component of video games. 2017 Offered us a great amount of fantastic multiplayer games. let’s take a look at those games.
‘Lawbreakers’ is Cliff Bleszinski’s entry into the hero shooter genre. It does have a little bit of a grittier look than overwatch. But it also retains a lot of what makes hero shooters interesting. Also despite being a little bit grittier it still has a nice very colorful palette. There’s a certain verticality that they want to emphasize with the game. Having levels that definitely go up and down a lot more than your typical shooters levels.
But I will say this game does face a lot of stiff competition. This is a pretty crowded genre, and it has to be really good to stand out. But if there is anybody who can do it it’s probably Cliff Bleszinski.
Friday the 13th
Now, what if an imperfect game actually really succeeds in some pretty big ways. First, it’s an asymmetric game which feels like it should evolve. So it has a hurdle in perception to get over. And the launch of the game didn’t specifically do a great job getting over that hurdle. There were numerous bugs and server issues. But that has been addressed and it has left us with a pretty interesting game.
There’s a lot of interesting details in the game all the way down to its music cues. Which, depending on how fast Jason is running actually changes. This big hide-and-seek game actually works really well, rather being a little inconsistent. But that’s kind of to be expected with an asymmetric multiplayer game. And if this is the next evolution of evolving, then this is a genre that might actually have some legs.
Marvel vs. Capcom Infinite
Marvel vs. Capcom Infinite obviously continues the tradition of perhaps one of the most chaotic fighting games there is. But if you’ve ever played a Marvel vs. Capcom title you know that they’re also primo fighting game material. They’ve got what you want if you want fast-paced chaotic fighting game action, it delivers on that. And has delivered on that for years and years.
Now, this version of the game has never disappointed me in the past. I can’t imagine this being a bad game. I mean unless they slice it up and do the stupid modern fighting game thing. Where there’s no content unless you buy stuff. well, we don’t know. Hopefully, they don’t. Maybe they’ll learn a lesson from Street Fighter and the type of reception that they got.
Divinity original sin II
Divinity original sin II is a phenomenal single-player game. But on top of that, it is such a good tactical multiplayer RPG. Basically, if you can imagine tactical strategy RPGs as a MOBA, it’s the game’s multiplayer mode. And it is so cool as it works incredibly well. On top of that, you have the divinity original sin aesthetic. Which, let’s just be honest, it is one of the better aesthetics in a game right now.
You would think it’d be really impossible with the way that the game is set up. But somehow it actually manages to put itself together in one of the better more cohesive multiplayer experiences. especially in turn-based RPG.
Tom Clancy’s Ghost Recon wildlands
A tactical open world, first-person shooter, with some damn good co-op. If this is a game you like in single-player, then this is a game you will ‘love’ in multiplayer. You and three other players explore this massive game world, and you basically get to experience the campaign together. It’s a great game as it is, but even better if you play it with friends.
It’s been criticized for not having a massive jump over previous Tom Clancy games. But I think it’s probably the best recent Tom Clancy game. It doesn’t introduce a heck of a lot of new features, but it’s just a lot of quality. And I think that it’s not entirely revolutionary, yet certainly worth your time.
For honor is a sort of action based hand-to-hand combat multiplayer game. Which I had to say, if you’ve ever played, it’s one of the most interesting experiences. Now, not everybody loves this game, however part of the reason was the matchmaking, which just got a massive fix. I tried it out again after the fix and frankly, it works just much better. It’s much more functional, in case that something that’s kept you off of it.
It’s kind of a game that is specific, so there’s going to be some people that don’t like it. But if you think that a melee game where you essentially build your own character class. Within the conformist of hand-to-hand combat sounds appealing to you. It’s pretty much that and this game wins at it, it’s a very good game.
Halo Wars II
In my opinion, it is a significant improvement over the first Halo Wars. For one, the game was developed by Creative Assembly, who, as you may know, did the Total War series. And all of that experience shows through in Halo Wars II.
In my opinion, it is a much more cohesive RTS than the first outing. And there are so many different multiplayer modes that you will never get bored of it. There’s co-op, deathmatch, stronghold, domination, blitz there’s just so many different ways to play. Blitz is actually my favorite because it brings in the collectible card game element, instead of the base building element. And believe it or not, I actually enjoy that more. I mean for 2017 I sincerely doubt you’re going to do a lot better than this game. There are some minor issues like for instance the AI, the pathfinding is a little weird at times. But it’s really the ‘multiplayer’ where the game shines as if it was specifically designed for that in my opinion. And come on its ‘Halo’. Halo is a huge part of gaming tradition at this point.
It is a highly stylized RPG slash fighting game. It is interesting because the fighting system is very much like a 3d fighting game. You can see a little bit of that Witcher style tactical dodging. But the fighting itself revolves around martial arts move sets.
The game intends to sort of merge various multiplayer modes. Such as free-roaming, co-operative, and competitive play all into one thing. Intending to feel like a massively multiplayer online game. The game also has a really unique style, some describe it as hyperrealism. But the people in the game don’t really look hyper-realistic. And the world itself does trend towards a ‘so real it’s not real’ kind of look. It’s very pretty and I think this is a really interesting game.
It is a game that I expect to actually be what destiny was when they first started. Now when you talk about destiny. You have to keep in mind that destiny has evolved into what I would consider being a very good game. Through expansions and updates has managed to turn itself into what it was advertised in the first place. And now that they’re releasing a game with all of that experience under their belt, that starts off at this point I think they are probably in a good place.
Destiny wasn’t my favorite when it came out. But I’ve very rarely seen people who have revisited it later and said wow this didn’t get any better and again it’s Bungie they have first-person shooting down I think they just didn’t have level design and multiplayer free roam down because I don’t think they’ve ever done that now they kind of have that experience and I’m excited about it, Destiny 2 should be pretty badass actually.
Star Wars Battlefront 2
I’m a huge fan of the original Battlefront, however, I had a lot of criticism for the amount of content. I also legitimately just hated that there wasn’t a single-player campaign but that’s being remedied so let’s talk about the multiplayer. The looks of it they’ve really layered out the multiplayer in a good way.
There’s actually quite a few balancing issues that have clearly been addressed. The heroes are not so overpowered, they can’t be defeated but they are definitely on market advancement over the regular units. they now have also phase based multiplayer levels in which there are three different areas of the map for you to be fighting, and we’ve seen that as feed palace and frankly I really like that type of idea. I think it all comes together to create something that is much much more than the first game which is exactly what we needed. Also, all updates will be free and everybody will have access to everything, which is as far as I’m concerned the biggest improvement.
It is the card game from The Witcher which is such a damn fun game, it makes sense that they wanted to do this legitimately it’s very easy to get sucked into Gwent. Which is exactly why it’s a good thing they’re making this game, now they’ve expanded the pond of Gwent, given a lot more courage a lot more rules and frankly, I’m excited to get lost in this game. Again frankly I’ve gotten lost in it in the Witcher game and it was actually quite a while where I ended up really distracting myself from what I was trying to do in the game. Just because Gwent so damn fun now I get to do that with real life. Gwent is available to on PC, PS4 & XBOX ONE
It is exactly what I’ve wanted forever, I love Red Faction, I love destructible environments. I’ve always wanted a game that placed you in a more densely populated area with those same capabilities. Crackdown 3 is that game.
And it has been a long time coming. The technology behind this game has been extensive in its development. And they want to make sure that when you go into this you get exactly what it says it is. That’s why there’s cloud processing to handle all the extra physics that might not be normally used in a game like this, but they want you to be able to bring down buildings. And not some of the buildings, not some of the structures, not some of the destruction, that you expect out of crackdown 3, all of it.
And that’s why I’m happy that they’ve waited this long to release it because I feel like the only reason they would have is to ensure that it is exactly what it looks like it is.
Which is a long way to return to the Quake franchise, they’re doing it in the style of a hero based, class-based, shooter which ultimately leads us to have to bring up overwatch, the idea of an over quake or a quake for watch is basically, in my opinion, a very good idea, because quake handles a very specific way in a way that overwatch frankly doesn’t.
Overwatch is a very different game from quake obviously, but incorporating those class elements into quake I think it’s going to result in a very interesting and fun experience that I have a feeling will please old quake fans as well as bring a lot of new fans to the series. I don’t know if they’re gearing up for a single-player quake and this is kind of the way to reintroduce people to it as well as create a multiplayer gaming platform that they can charge microtransactions on, I have no idea but I look forward to enjoying quake champions.
Call of Duty World War 2
It will most likely bring you all of the weird stuff that Call of Duty multiplayer brings, from zombies to totally out there modes frankly, the most creative part of a Call of Duty game is typically the ‘multiplayer’ and I know that they’re not going to do this, but you know what I would love, if they did a multiplayer mode where all the infinite warfare was in a world war 2 setting.
I think that would just be hilarious as well as interesting because you’d have the option to do it which I think is basically the main complaint about that stuff and also it’d be really fun troll with you ask me, but obviously this is the Call of Duty game that people have been requesting for several years now so to really pull out no stops on the multiplayer this one basically has to be the best one that they’ve done in a very long time.
Otherwise, they are probably going to lose some people, so I fully expect it to be a no-holds-barred COD multiplayer experience.
On the surface, this looks like an extremely basic game that might involve a lot of motion control gimmicks, but what it actually turned out to be it was a fantastic fighting game. So I’ll say these 3d fighting games are often things that are specifically difficult to make, on the other hand, Absolver looks great because it is more than just a fighting game, Nintendo Arms manages to be nothing but a 3d fighting game that works so incredibly well and manages to be incredibly refreshing in the way only a Nintendo product can be.
You’ve got spring arms you punch with them it is kind of ultra-boxing, there’s other moves and throws and whatnot, but really the best way to understand how good this game is, is simply to experience it. It is unique and it’s beyond enjoyable.